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	<title>Metaverse Ink Blog &#187; Metaverse Ink Blog &#187;  &#187; did you know?</title>
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	<description>Virtual Worlds and Beyond</description>
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		<title>How to Change the Default Diva Configurations</title>
		<link>http://www.metaverseink.com/blog/d2/how-to-change-the-default-diva-configurations/</link>
		<comments>http://www.metaverseink.com/blog/d2/how-to-change-the-default-diva-configurations/#comments</comments>
		<pubDate>Tue, 11 Sep 2012 20:15:36 +0000</pubDate>
		<dc:creator><![CDATA[Diva Canto]]></dc:creator>
				<category><![CDATA[D2]]></category>
		<category><![CDATA[did you know?]]></category>
		<category><![CDATA[diva distro]]></category>

		<guid isPermaLink="false">http://metaverseink.com/blog/?p=444</guid>
		<description><![CDATA[Last week I packaged a release of the Diva Distribution (D2) for OpenSimulator 0.7.4. I&#8217;m glad to see that D2 continues to be very popular. Not just there&#8217;s already a large number of downloads, but other distributions such as sim-on-a stick also continue build on it. D2 is very easy to install because of the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://metaverseink.com/blog/wp-content/uploads/2012/09/D2Configs.jpg"><img class="size-medium wp-image-448 alignnone" title="D2 Configs" src="http://metaverseink.com/blog/wp-content/uploads/2012/09/D2Configs-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>Last week I packaged a release of the Diva Distribution (D2) for OpenSimulator 0.7.4. I&#8217;m glad to see that D2 continues to be very popular. Not just there&#8217;s already a large number of downloads, but other distributions such as <a href="http://www.simonastick.com/">sim-on-a stick</a> also continue build on it. D2 is very easy to install because of the Configuration tool that comes with it. It&#8217;s also very easy to keep up-to-date because of the Update tool that is included.</p>
<p>Nevertheless, medium-to-advanced users of D2 often want to change a thing or two from what comes in the package. One thing that I often hear is people not wanting to use mega-regions and, instead, wanting to use plain regions. Another thing I often hear is <a href="http://blog.avatarplanet.com/2012/09/11/adding-regions-in-diva-distro/" target="_blank">wanting to add more regions</a>. These are all perfectly good things to do with your D2 installation. However, there&#8217;s the wrong way and the right way of changing the default configurations. If you change them the wrong way, things may work fine for a while, but they may break in the next update. This post explains the right way of changing the D2 configurations.</p>
<p><span id="more-444"></span></p>
<p>First of all, let me explain how the D2 configuration is designed. D2 uses a hierarchy of configuration files, each possibly overwriting  configuration variables defined in the parent. The hierarchy is shown in the picture on top of this post: the first config file is OpenSimDefaults.ini, the second is OpenSim.ini, the third is DivaPreferences.ini and the forth, and last, is MyWorld.ini. OpenSimDefaults.ini and OpenSim.ini are the regular OpenSim configuration files; the other two are specific to D2. DivaPreferences, as the name says, contains my preferences. If you look in there, there are several modules and connectors that you really don&#8217;t want to mess with; it also contains some of my preferences, such as mega-regions (CombineContiguousRegions=true) and permissions. MyWorld, as the name says, contains the configuration variables that are specific to your world &#8212; things like URLs, names, etc. But it can have much more.</p>
<p>OK, so having explained this, let me explain how to change configurations the right way. Remember, the hierarchy is overwritable, meaning that settings in the lower levels overwrite settings in the upper levels of the hierarchy. So, <strong>whenever you want to change something in your D2 installation, you should do it only, and exactly, in MyWorld.ini</strong>. Here is an example.</p>
<p>Suppose you want to use normal regions instead of mega-regions. That is established by the variable CombineContiguousRegions in the [Startup] section. If you look carefully, that variable is first defined in OpenSimDefaults.ini as false (so, no mega-regions). OpenSim.ini uses that default. DivaPreferences.ini, however, overwrites it to true (so, mega-regions are on). If you want to set it back to false, edit your MyWorld.ini and add that variable like this</p>
<pre> [Startup]</pre>
<pre>  ...</pre>
<pre>    CombineContiguousRegions = false</pre>
<p>Reboot your world, and the change will take effect. (<span style="color: #ff0000;">WARNING: if you have been building on the default mega-region of D2, I strongly advise you not to make <em>this particular change</em>, because your buildings in all but the SW region will become phantom</span>)</p>
<p>You can do the same for just about any configuration variable you may want to change! &#8212; physics, voice, etc. If the section doesn&#8217;t exist in MyWorld.ini, simply add it there.</p>
<p><strong>Why MyWorld.ini and not the other configuration files?</strong> Because the next time you update your D2 installation, the new package will bring along new OpenSimDefaults.ini, OpenSim.ini and DivaPreferences.ini files that reflect eventual changes to configurations in OpenSim; the changes you made in those files will <strong>not</strong> be carried along to the new installation. Of all the 4 configuration files depicted in the picture above, the only one that is preserved between updates is your MyWorld.ini file.</p>
<p>I hope this clarifies things! And happy Virtual-Worlding!</p>
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		<title>SLBrowser Integrated with Built-in Second Life Search</title>
		<link>http://www.metaverseink.com/blog/did-you-know/slbrowser-integrated-with-built-in-second-life-search/</link>
		<comments>http://www.metaverseink.com/blog/did-you-know/slbrowser-integrated-with-built-in-second-life-search/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 03:31:04 +0000</pubDate>
		<dc:creator><![CDATA[Felix Wakmann]]></dc:creator>
				<category><![CDATA[did you know?]]></category>
		<category><![CDATA[release candidate]]></category>
		<category><![CDATA[search]]></category>
		<category><![CDATA[second life]]></category>

		<guid isPermaLink="false">http://www.metaverseink.com/blog/?p=13</guid>
		<description><![CDATA[Forget the &#8220;profile web page&#8221; hack we tried&#8230; that&#8217;s sooooo last month. Now we can truly integrate directly with the built-in search. Here&#8217;s the scoop: Linden Labs included a new search feature in the Windlight release candidate client of Second Life. At first it looked like another closed system, but then DrenBoy Opus discovered that [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://flickr.com/photos/20665379@N03/2064953662/" title="SLBrowser integrated with Second Life cilent"><img src="http://farm3.static.flickr.com/2210/2064953662_920b106c16.jpg" alt="SLBrowser search integrated with Second Life client" width="500" border="0" height="375" /></a></p>
<p>Forget the &#8220;profile web page&#8221; hack we tried&#8230; that&#8217;s sooooo last month. Now we can truly integrate directly with the built-in search. Here&#8217;s the scoop:</p>
<p>Linden Labs included a <a href="http://blog.secondlife.com/2007/11/13/new-search-with-todays-release-candidate/">new search feature</a> in the <a href="http://secondlife.com/community/downloads-optional.php">Windlight release candidate client</a> of Second Life. At first it looked like another closed system, but then DrenBoy Opus discovered that the search page is configurable via an obscure setting. Since Diva Canto and I have been running our SLBrowser search engine for the last 6 months, we&#8217;ve been looking for better ways to hook into SL. We turned DrenBoy&#8217;s discovery into something useful by creating <a href="http://www.MetaverseInk.com/OpenSearch">Open Search for Seocnd Life</a> to augment the Linden Search with some search alternatives. The Open Search page gives you quick access to multiple search pages, including <a href="http://www.slbrowser.com/">SLBrowser</a>, <a href="http://www.secondlife.com/">Linden Labs</a>, <a href="http://www.onrez.com/">OnRez</a>, <a href="http://www.slexchange.com/">SLExchange</a>, and <a href="http://www.google.com">Google</a>. The line-up is subject to change, but this is our current offering. You get all the functionality of Linden Labs new search, plus these other great search engines. We believe that search should be open, and that the best way to improve things is for competition&#8230; where the users choose the best solution, rather than being forced to go with once choice. If you have the new Release Candidate (see the link above) you can easily <a href="http://www.MetaverseInk.com/OpenSearch/setup.php">configure it for Open Search</a>. Thanks to Bettina Tizzy and DrenBoy Opus for letting us know about this possibility.</p>
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		</item>
		<item>
		<title>SLBrowser search is always up</title>
		<link>http://www.metaverseink.com/blog/did-you-know/slbrowser-search-is-always-up/</link>
		<comments>http://www.metaverseink.com/blog/did-you-know/slbrowser-search-is-always-up/#comments</comments>
		<pubDate>Wed, 21 Nov 2007 17:13:29 +0000</pubDate>
		<dc:creator><![CDATA[Diva Canto]]></dc:creator>
				<category><![CDATA[did you know?]]></category>
		<category><![CDATA[Emergent behavior]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[independence]]></category>
		<category><![CDATA[separation of concerns]]></category>

		<guid isPermaLink="false">http://www.metaverseink.com/blog/?p=12</guid>
		<description><![CDATA[The SL grid has been plagued by technical problems in the last week or so. The problems affect several functions, including LL&#8217;s search. But those problems don&#8217;t affect SLBrowser. Our search is always up even when LL&#8217;s is down, and even if you choose to access it from within SL using your web-on-the-profile. Besides the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://flickr.com/photos/20665379@N03/2052456925/"><img src="http://farm3.static.flickr.com/2238/2052456925_1eee93f06c_m.jpg" alt="unresolved" width="240" height="180" /></a></p>
<p>The SL grid has been plagued by <a href="http://blog.secondlife.com/2007/11/20/dns-failures-affecting-logins-main-site-access-region-crossings/">technical problems</a> in <a href="http://blog.secondlife.com/2007/11/20/sluggish-logins-and-asset-performance/">the last</a> <a href="http://blog.secondlife.com/2007/11/20/background-maintenance-affecting-second-life/">week</a> <a href="http://www.metaverseink.com/blog/wp-admin/"></a><a href="http://www.metaverseink.com/blog/wp-admin/">or</a> <a href="http://blog.secondlife.com/2007/11/17/reoccurring-issues-within-second-life-today/">so</a>. The problems affect several functions, including LL&#8217;s search. But those problems don&#8217;t affect <a href="http://slbrowser.com">SLBrowser</a>. Our search is always up even when LL&#8217;s is down, and even if you choose to access it from within SL using your web-on-the-profile.<br />
Besides the obvious selling point here, there is a much more subtle, but important, architectural point that I want to make with this post. SLBrowser search is the living proof that several features of the metaverse not only don&#8217;t need to be centralized, but benefit tremendously from being provided by independent groups/companies. Search is one of those features, but there are a lot more. The good old principle of <a href="http://en.wikipedia.org/wiki/Separation_of_concerns">separation of concerns</a> has served hardware and software design well for many decades.</p>
<p>As the community moves forward with virtual worlds, including efforts to design the next generation <a href="http://wiki.secondlife.com/wiki/Architecture_Working_Group">architecture</a> of an <a href="http://vwinterop.wikidot.com/">SL-like</a> scalable system, it is important to keep this principle mind.</p>
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		<item>
		<title>SLBrowser on the Web-on-the-profile</title>
		<link>http://www.metaverseink.com/blog/did-you-know/slbrowser-on-the-web-on-the-profile/</link>
		<comments>http://www.metaverseink.com/blog/did-you-know/slbrowser-on-the-web-on-the-profile/#comments</comments>
		<pubDate>Fri, 16 Nov 2007 18:44:26 +0000</pubDate>
		<dc:creator><![CDATA[Diva Canto]]></dc:creator>
				<category><![CDATA[did you know?]]></category>

		<guid isPermaLink="false">http://www.metaverseink.com/blog/?p=11</guid>
		<description><![CDATA[From left to right: (1) SLBrowser home page, small and simple, so that it fits in that tiny little floatie; (2) search results on the term &#8220;prefabs&#8221;, lots of pictures; (3) cliking on Map/Go on one of the products will take you to the exact location of the product; (4) Linden Lab&#8217;s new search vs. [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://flickr.com/photos/20665379@N03/2037715523/in/photostream/"><br />
<img src="http://farm3.static.flickr.com/2173/2037715523_083b43cccd_m.jpg" alt="SLBrowser Webi on the profile" width="240" height="180" /></a> <a href="http://www.flickr.com/photos/20665379@N03/2038512886/in/photostream/"><img src="http://farm3.static.flickr.com/2144/2038512886_08c312f69c_m.jpg" alt="SLBrowser Webi on the profile" width="240" height="180" /></a> <a href="http://flickr.com/photos/20665379@N03/2038548828/"><img src="http://farm3.static.flickr.com/2141/2038548828_2c662e641e_m.jpg" alt="Map/Go -- TP there" width="240" height="180" /> </a> <a href="http://flickr.com/photos/20665379@N03/2038548940/in/photostream/"><img src="http://farm3.static.flickr.com/2183/2038548940_c97f98d2fc_m.jpg" alt="LL vs. SLBrowser" width="240" height="180" /></a></p>
<p>From left to right: (1) <a href="http://slbrowser.com">SLBrowser </a>home page, small and simple, so that it fits in that tiny little floatie; (2) search results on the term &#8220;prefabs&#8221;, lots of pictures; (3) cliking on Map/Go on one of the products will take you to the exact location of the product; (4) Linden Lab&#8217;s new search vs. SLBrowser search.</p>
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		</item>
		<item>
		<title>Getting in</title>
		<link>http://www.metaverseink.com/blog/did-you-know/david-and-goliah/</link>
		<comments>http://www.metaverseink.com/blog/did-you-know/david-and-goliah/#comments</comments>
		<pubDate>Wed, 14 Nov 2007 21:43:25 +0000</pubDate>
		<dc:creator><![CDATA[Diva Canto]]></dc:creator>
				<category><![CDATA[did you know?]]></category>
		<category><![CDATA[Emergent behavior]]></category>

		<guid isPermaLink="false">http://www.metaverseink.com/blog/?p=10</guid>
		<description><![CDATA[Last night, Linden Lab announced its new search service available on their latest release candidate. We had been waiting for that to happen for some time now. Their new search is definitely a big improvement over their previous one. At the very least, they got rid of rank-by-traffic, which was essentially the opposite of relevance, [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://farm3.static.flickr.com/2190/2023198059_e5c7bfefb7_o.jpg"><img src="http://farm3.static.flickr.com/2190/2023198059_0a9da87ebd_m.jpg" alt="webonprofile" width="240" height="180" /></a></p>
<p>Last night, Linden Lab announced its <a href="http://blog.secondlife.com/2007/11/13/new-search-with-todays-release-candidate/">new search service</a> available on their latest release candidate. We had been waiting for that to happen for some time now. Their new search is definitely a big improvement over their previous one. At the very least, they got rid of rank-by-traffic, which was essentially the opposite of relevance, and they gained Google&#8217;s powerful language processing capabilities. That, alone, makes the qualitative difference that we all see. But ranking for giving out meaningful results&#8230; boy, oh, boy. They have a long way to go.</p>
<p>Our <a href="http://slbrowser.com">SLBrowser</a> engine is much closer to the right formula. We think people will like it if they could compare! But that&#8217;s where the train stops. Linden Lab doesn&#8217;t seem to be ready to accept third-party components over their data. We have a <a href="http://jira.secondlife.com/browse/VWR-2520">JIRA </a>filled out asking for LL to open up their search button, and that has gone ignored. Technically, opening that up is trivial, especially now that their own search service works over http/html, just like SLBrowser.</p>
<p>So, while things stay the way they are, here are two ways by which you can access the SLBrowser search engine while being inworld:</p>
<ul>
<li>Use the SLBrowser HUD. You can get it from <a href="http://slexchange.com/modules.php?name=Marketplace&amp;file=item&amp;ItemID=385377">SLX</a> or from the <a href="secondlife://Neptune/9/233/27">SLBrowser HQ in Neptune</a>.</li>
</ul>
<p>or &#8212; <strong><font color="#59a4a6">read this!</font></strong> &#8212;</p>
<ul>
<li>Use the embedded html viewer that is available on your avatar&#8217;s profile. Did you know about this? Most people don&#8217;t. Here&#8217;s how to do it: pull up your <strong>profile</strong> and choose the <strong>Web</strong> tab. There&#8217;s a text box in there, so type <strong>slbrowser.com</strong> and enter that. Voila! You are on our web site. From there you can enter your queries on the search box. Since that floatie cannot be resized, you&#8217;ll have to scroll down to see the results.</li>
</ul>
<p>(hmm, I wonder why that floatie in particular can&#8217;t be resized&#8230; all others can. Could it be that LL discourages residents from using potential competitors on the web?)</p>
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